Recently I contributed to an ongoing 6 part tutorial series on the pipeline of concept art in video games. The series is comprised of environments, characters and vehicles/props. I was lucky enough to work with two powerhouse artists in the game world, Thomas Pringle and Craig Sellars. I came up with the game idea and basically the 3 artists just went to town! Thomas did environments, Craig did the vehicles and I did the character tutorial section. Here are some of the images that are included in the magazine spread...
If you want to check out the full tutorial, the issue is chock full of other really amazing artwork.
If you're not familiar with these guys, shame on you! Check them out here:
Big THANKS to Simon and the rest of the 2D Artist magazine crew! Amazing group of guys, a blast to work with.
I hope you guys dig 'em,